Computer Animation and Game Development BS

Total Units Required: 120

A student sits at a computer monitoring the movement of another student wearing a mocap suit as they work on a motion capture project.

The Bachelor of Science in Computer Animation and Game Development is designed to teach the skills necessary to succeed in a career in game development, animation, or CGI/VFX. Students are prepared for a variety of industry roles, including 3D animator, 3D modeler, texture artist, video game producer, designer, developer, scripter, and motion capture specialist. Within the degree are two options, one in animation production and one in game development, which provide instruction and practice in the specific skill sets, tools, and techniques used in those industries.

The option in animation production. This option offers core courses with two specialized tracks in 3D modeling and animation. The CGI (3D modeling) track engages students in 3D modeling workflow focusing on creating detailed 3D assets for animation, video games, and interactive media, as well as introducing and practicing digital sculpting techniques, 3D scanning, and photogrammetry. The animation track covers fundamental to advanced techniques in animation, with a particular emphasis on 3D animation for film and games, and offers specialized courses in 3D character rigging and motion capture utilizing industry-standard tools and processes. Students learn the animation production workflow from story concept to completion and participate in a production environment culminating in a portfolio-ready animated short. 

The option in game development. The curriculum covers the production workflow for game creation, from concept to completion. The game production pipeline includes iterative game design, establishing game mechanics, scripting, prototyping, narrative, production, development, and Agile Scrum methodology. Bringing these game studio project management practices into the classroom provides students with collaborative team experiences in simulated studio environments. Students learn to create interactive media through flow theory, game scripting skills, leadership roles, project planning and team management. Students complete the major having three shipped titles to itch.io and Google Play.

E-advising Tools

Use the interactive e-advising tools designed to help students graduate within four years. These tools can be accessed through the Student Center in the Portal.